SmartObject: PHP Object Enhancements
SmartObject extends PHP's object capabilities with a few syntactic candies. Do you like candy? Read and learn
- why it is good to use
Nette\SmartObject
- what are properties
- how to trigger events
In this chapter, we are focusing on Nette\SmartObject
, a trait which extends PHP's object capabilities. This
trait is used by almost all classes in the Nette Framework. At the same time, it is transparent enough to be used in your classes.
Let's try to say why you should do it.
Trait Nette\SmartObject
is a simplified successor to the obsolete class Nette\Object
from
Nette 2.x.
Installation:
composer require nette/utils
Strict Classes
PHP gives huge freedom to developers, which makes it a perfect language for making mistakes. But you can stop this bad behavior and start writing applications without hard-to-discover bugs. Do you wonder how? It's really simple – you just need to have stricter rules.
Can you find an error in this example?
class Circle
{
public $radius = 0.0;
public function getArea(): float
{
return $this->radius * $this->radius * M_PI;
}
}
$circle = new Circle;
$circle->raduis = 10;
echo $circle->getArea(); // 10² * π ≈ 314
On the first look, it seems that code will print out 314; but it returns 0. How is this even possible? Accidentally,
$circle->radius
was mistyped to raduis
. Just a small typo, which will give you a hard time correcting
it because PHP does not say a thing when something is wrong. Not even a Warning or Notice error message. Because PHP does not
think it is an error.
The mentioned mistake could be corrected immediately, if class Circle
would use
Nette\SmartObject
:
class Circle
{
use Nette\SmartObject;
}
Whereas the former code executed successfully (although it contained an error), the latter did not:
Trait Nette\SmartObject
made Circle
more strict and threw an exception when you tried to access an
undeclared property. And Tracy displayed an error message about it. Line of code with a
fatal typo is now highlighted and the error message has a meaningful description: Cannot write to an undeclared property
Circle::$raduis, did you mean $radius?. The programmer can now fix the mistake he might have otherwise missed and which could
be a real pain to find later.
One of many remarkable abilities of Nette\SmartObject
is throwing exceptions when accessing undeclared
members.
$circle = new Circle;
echo $circle->undeclared; // throws Nette\MemberAccessException
$circle->undeclared = 1; // throws Nette\MemberAccessException
$circle->unknownMethod(); // throws Nette\MemberAccessException
But it has much more to offer!
Use SmartObject
only for base classes that do not inherit from anyone, the functionality will be
forwarded in all its descendants.
Did You Mean?
If you make a typo when accessing an object variable or when calling a method, an exception is thrown and tries to tell you where the error is. It contains the iconic “did you mean?” addendum.
class Foo
{
use Nette\SmartObject;
public static function from($var)
{
// ...
}
}
$foo = Foo::form($var);
// it throws Nette\MemberAccessException
// "Call to undefined static method Foo::form(), did you mean from()?"
Some typos can be literally invisible. The brain is used to seeing both form
and from
, and it can
easily happen that you look at the method name and just don't see the error, even if you don't have dyslexia. But if you read
Foo::form(), did you mean from()?
in the exception text, you will immediately realize the typo.
SmartObject includes in the suggestions not only all methods and properties of the class, but also magic/virtual members
defined by the @method
and @property
annotations. And best of all, Tracy can fix these errors automatically fix.
Properties, Getters and Setters
(For more experienced programmers)
In modern object-oriented languages (eg C#, Python, Ruby, JavaScript), the term property refers to special members of a classes, which look like variables but are represented by methods. When reading or assigning values to those “variables”, methods are called instead (so-called getters and setters). It is a really useful feature, which allows us to control access to these variables. Using this we can validate inputs or postpone the computation of values of these variables to the time when it is actually accessed.
Any class that uses Nette\SmartObject
acquires the ability to imitate properties. How to do it?
- Add an annotation to the class in the form
@property <type> $xyz
- Create a getter named
getXyz()
orisXyz()
, a setter namedsetXyz()
- Getter and setter must be public or protected and both are optional, so there can be read-only or write-only properties
We will make use of properties in the class Circle to make sure the variable $radius
contains only non-negative
numbers. We will replace public $ radius
with the property:
/**
* @property float $radius
* @property-read bool $visible
*/
class Circle
{
use Nette\SmartObject;
private $radius = 0.0; // not public anymore!
// getter for property $radius
protected function getRadius(): float
{
return $this->radius;
}
// setter for property $radius
protected function setRadius(float $radius): void
{
// sanitizing value before saving it
$this->radius = max(0.0, $radius);
}
// getter for property $visible
protected function isVisible(): bool
{
return $this->radius > 0;
}
}
$circle = new Circle;
$circle->radius = 10; // calls setRadius(10)
echo $circle->radius; // calls getRadius()
echo $circle->visible; // calls isVisible()
Properties are mostly a syntactic sugar to beautify the code and make programmer's life easier. You do not have to use them, if you don't want to.
Events
(For more experienced programmers)
Now we are going to create functions, which will be called when radius changes. Let's call it change
event and
those functions event handlers:
class Circle
{
use Nette\SmartObject;
/** @var array */
public $onChange = [];
public function setRadius(float $radius): void
{
// it calls callbacks in $onChange with parameters $this, $radius
$this->onChange($this, $radius);
// better: Nette\Utils\Arrays::invoke($this->onChange, $this, $radius);
$this->radius = max(0.0, $radius);
}
}
$circle = new Circle;
// adding an event handler
$circle->onChange[] = function (Circle $circle, float $newValue): void {
echo 'there was a change!';
};
$circle->setRadius(10);
In the code of the setRadius
method, you see syntactic sugar – instead of iteration on $onChange
array and calling each callbacks, you just have to write simple onChange(...)
and specify the parameters that are
passed to each callback. So SmartObject creates a fictitious onChange()
method named after the $onChange
array. A convention of on
+ word is required.
For the sake of clarity of the code, we recommend that you avoid this syntactic sugar and use the function Nette\Utils\Arrays::invoke to call callbacks.